Showing posts with label Success. Show all posts
Showing posts with label Success. Show all posts

Wednesday, 30 November 2016

37 Great New Designers from Adobe Design Achievement Awards 2016



For the past five years I have had the great pleasure of being selected as a mentor for the ico-D and Adobe design Achievement Awards. This year however, I had the added bonus of also being chosen as a pre selection judge! I really enjoy what the awards stand for and it always feels so good to be able to support young design talent!

Below are some of the fantastic young/student designers that I discovered, whilst judging the awards. There's some amazing talent here! If your hiring new creatives I would certainly urge you to view some of these talented young design stars of tomorrow and please support the ADAA!


Thursday, 3 November 2016

David Carson - All For a Few Good Waves


David Carson is arguably one of the worlds most recognised graphic designers. his experimental, deconstructed typographic style is a fusion of the commercial and the expressive, graphic design and art.

From 1982 to 1987, Carson worked as a teacher and also at that time was also a professional surfer, reaching 9th in the world ranking. Carson himself often attributes his recognisable style to discovering graphic design and never being taught it. Without knowing any of the rules has allowed him the freedom to not be confined by convention. To read more on Carson click link to visit his website: David Carson Design.

I also love his humour filed, motivating TED presentation. Click here to view.

Quotes by David Carson:

“Graphic design will save the world right after rock and roll does.”

“I’ve never had a problem with a dumb client. There is no such thing as a bad client. Part of our job is to do good work and get the client to accept it.”

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All For a Few Good Waves is a short, beautifully shot documentary that presents an interesting insight into the reclusive side of the designers life, almost at odds with him being one of the worlds most renown graphic designers. We get to witness his love of surfing and some of his unconventional working practices.

Below is a short write up from the films creators, Dress Code:

David Carson is arguably the world’s most well known graphic designer. All For a Few Good Waves is a short documentary portrait offering a raw glimpse into the life and work of David, an uncompromising genius, who refuses to be anyone but himself.

After a career as a top ranked pro surfer and high school sociology teacher, he rose to prominence in the 90’s after art directing Transworld, Beach Culture and Ray Gun Magazines before going on to start his studio. With no formal design training, Carson took the design world by storm, upending conventions and breaking traditional rules he didn’t even know existed.


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Credits:

Starring: David Carson + Ola Carson

Produced and Directed by: Dress Code (dresscodeny.com)
Executive Producers: Dan Covert + Andre Andreev
Producer: Tara Rose Stromberg
Cinematography + Sound Record: Andre Andreev
Edit + Color: Mike Cook
Assistant Camera: Mercy Lomelin
Production Cordinator: Rose Glaeser
End Titles: Mike Cook + Mercy Lomelin

Music + Sound Design: YouTooCanWoo

Shot on Location in Tortola, BVI over a couple years on:
A Red Epic, a GoPro Hero 3, and a Black Magic Pocket Cinema Camera

Thursday, 27 October 2016

Origin of the Red Bull Brand

I will always remember my first trip to Thailand! It was one of those life affirming moments, a sensory overload of experience and learning!!! Travelling has been a great way for me to experience other brands and how consumers interact with them on a daily basis. Brands that I have never seen before visiting that country. Brands that are like the ones I grew up with but different! I love it. 

One of the most confusing for me was seeing what look liked the Red Bull brand, but when I tasted the product, it wasn't fizzy and was a lot thicker and more like a syrup. It seemed stronger in it's effects and they were sellking T shirts everywhere with the two bull branding on. It looked like the brand, but the product was different. Over the years, I read more and started to understand why this was. The following excerpt explains why this was!


I found this excerpt from global design agency, JKR's book 'Champions of Design 4', and it's a really interesting read, especially if like me, you were once confused why it tasted so differently in Thailand! The article was also featured on David Ariey's blog 'Logo Design Love.'

JKR's Champions of Design series, examines the history of some of the worlds most recognised brands. In this particular article, they feature the history and success of Red Bull. It's an absolutely fascinating story! Enjoy!




Under the leadership of Austrian brand owner Dietrich Mateschitz, Red Bull’s epic forays into art, racing, flying and even space have made the brand a global phenomenon. In terms of experience and communication, Mateschitz’s company added incalculable value to the brand. Where they didn’t add value was the design of the original Thai energy drink. And that of course, is what has added value. Sometimes, knowing when not to meddle with the magic is the thing that makes the magic itself.



In the 1970s, Red Bull was being marketed at farmers, construction workers and truck drivers in Thailand. Krating Daeng (‘Red Bull’ in Thai) was a populist drink for the working man: one that allowed you to overcome fatigue, pull a double shift, or drive all night.

It formed a long-standing association with Muay Thai (Thai kick boxing), which gave it popularity and street cred. With a potent mix of sugar, caffeine and taurine all packed up in a small medicinal brown glass bottle with a bright, colourful label, Red Bull became something of a success amongst its working-class consumer base.

It started with a humdrum business trip to Thailand for Austrian Dietrich Mateschitz. He stumbled across the drink and apparently discovered that it ‘cured’ his jet lag. In partnership with Thai inventor Chaleo Yoovidhya they launched a version of the Thai drink slightly modified to suit European tastes. The rest, as they say, is history.

Red Bull’s evolution from quirky local drink to global mega-brand is a master-class in how to execute a brilliantly joined-up communications idea across big-idea events. But it’s also a lesson in the value of restraint and sensitivity. When Mateschitz decided to launch ‘Krating Daeng’ in Austria, he was careful to retain the iconography of the brand, leaving its charging bulls virtually untouched. He recognised, perhaps, that a sense of the ‘foreign’, the exotic, the quirky and the doubtless potent would be positive associations for a new energy drink brand.

Design icons aren’t built overnight, and knowing when not to change them is a valuable skill. So now the world is richer for having two Red Bull brands that are of course, same same but different.

Did you know?

Thanks to Red Bull, its co-owner, Dietrich Mateschitz is the richest man in Austria.

Red Bull owns four football teams (based in Leipzig, Salzburg, New York and Campinas in Brazil) and two F1 outfits. Its F1 operation is said to cost the company half a billion dollars annually.

Red Bull racing hold the record for the fastest ever pit stop, timed at 1.923 seconds at the Austin GP in 2013.

As well as its famous extreme sport sponsorship, the company also promotes a paper airplane tournament called Red Bull Paper Wings.

Tuesday, 25 October 2016

10 Ways To Be More Creative



Ever wondered how to improve your creativity and stay inspired? Why some designers have been a lot more successful than others? Well read on...

I recently wrote a post for the design life, which also featured here, titled, "The Most Important Word You Use Is Why!" The post was inspired by an incredibly motivating Design Indaba presentation by Sir John Hegarty, that I was lucky enough to attend back in 2013. Just the other day, I was reading through the design press and I stumbled upon a fantastic article at The Drum by Ishbel Macleod. The feature was based on Sir John Hegarty's 2014 book, 'Hegarty on Creativity' and lists his top 10 ways to be more creative. Check out number 8... 'Ask Why? A lot!' I have re blogged the list below as it makes for super reading:

1 Be fearless - be single minded in the face of opposition

2 Keep it simple - don't try to say or do too many things at once

3 Stop thinking, start feeling -creativity is driven by the heart, we respond more to emotions than logic

4 Get angry - channel the things that annoy/upset you into more creative tasks rather than getting stressed

5 Juxtaposition - don't be afraid to place two things next to one another that wouldn't normally sit together - even in your head

6 When the world zigs, zag - look in the opposite direction to everyone else

7 Avoid cynics - they drain your confidence - see number one

8 Ask Why? a lot - question everything like a child

9 Philosophy - always be looking, thinking, watching. Absorb everything around you

10 Remove your headphones! - don't cut yourself off from your environment.

You can read the whole article at The Drum by clicking here.

'Hegarty on Creativity' is Printed by Thames & Hudson Ltd and you can buy it here. 

Maclean writes that the book, "looks to guide readers through the process of creativity, from choosing your best ideas to dealing with fame when your product becomes successful."

Wednesday, 15 June 2016

The Most Important Word You Use Is Why


"The most important word you use is why!" 

That’s was what Sir John Hegarty told the crowd at an inspiring presentation that I was lucky enough to attend back in 2013.

In my role as creative director, I get to brief in the design team. It's important to ensure that everything that goes through the studio is the best it can be. I have to mentor and up skill young designers and I always love to watch how they respond to briefs. Many designers sketch out ideas, others go straight to their computers. Without a doubt, Google is one of the most incredible inventions of our time, yet still, one of my pet hates are designers going straight to Google without an idea. I've been known to not let designers on a computer until I first see an idea.

I want designers to have that moment of discovery and to have the ability to ask why. Recently one of my team was struggling with a project. I could see it in her face... The fear... And on her computer... Google!!!

After a brief discussion regarding a couple of the finer points of the project, I asked her to look out of the window. I asked why are those power boxes across the road painted grey? The bushes that surrounded them were green and I couldn't help to notice the stark contrast. My team often has the tendency to look at me like I'm crazy. I mentioned that everyday we simply take all around us for granted. We look but we don't really see. I told her to do this with the project. I needed her to ask why? Our roles as designers are to get to the core of the task and to find a simple answer and to never offer the obvious. Asking why and seeing differently is what makes us designers. Testimony to this was when I returned back to her desk an hour later to find the most incredible, intellectual and different work... Neither of us knew why those bloody power boxes were painted grey though!

Thursday, 26 May 2016

My Design Life



In a recent interview for a design magazine I was asked, "who and what inspires me". It's a question that I am often asked and my initial reply is usually "everything", from my family (my wife and son are without a doubt my biggest inspiration) to the great icons of our industry such as Paul Rand and Soul Bass to the the work of Henryk Thomaszewski, Jan Lenica and Henri Matisse (the list could go on and on and on…) I wake up inspired almost every morning and by the time I am in my studio, or out with my family on the weekend, I have often seen something to trigger creativity. It really does come from everywhere, from a texture, a colour, a conversation, a story to something quirky!

In Iconoclasts Season 6, Episode 5, Paul Smith tells how he was once walking down a street with an advertising exec. The marketing person says that he sees about three things whilst Smith sees around Fifty!

I am a huge fan of designer Michael Wollf and his thoughts on what he describes as his three muscles of creativity. "I have three muscles, without which I couldn’t do my work. The first is curiosity. (You can call it inquisitiveness, you can call it questioning.) The second muscle [is] the muscle of appreciation. It’s not questioning so much as it is noticing… how joyful things can be, how colourful things can be, what already exists as an inspiration. The muscle of curiosity and the muscle of appreciation enable the muscle of imagination."

But surely this intuition must take time to develop, nurture and mature. The incredible talents of David Beckham, Tiger Woods or Beyonce Knowles can be tracked back to a very early age! This started to make me think deeper about my very own personal development and the reason I think and see the world in the way that I do. I thought it would be an interesting exercise to write about my design life and to encourage readers of this blog to also share their inspirations.

I was very fortunate in that I have always known that I was creative. As far back as I can remember I have loved drawing and mark making and then the reaction or emotion that it creates in others. I can still see myself sat in the lounge of my family home in front of the fire with a pack of crayons, drawing anything and everything that either caught my eye or inspired me. I loved the feedback I got from my free thinking parents who always supported me creatively. I have a deep emotional connection with colour. One of my earliest memories is walking with my mum and dad picking up coloured discs. I have grown to assume that the discs were leftover following a sporting event as we were walking on what I believe was a running track and the discs were yellow (gold for first place), blue (silver for second place) and red (bronze for third). My connection with colour grew over the years and I can still remember the kit of football players (from my dads Subuteo set) or the historic red uniforms of British soldiers to be of great interest and then communicating what I had seen with my pen and paper. I loved how you could combine colour to create mood and feeling. I enjoyed Lego, preferring my own constructions and not necessarily those shown on the box. I once built a whole underground train system from Lego bricks.

One of my prize possessions to this day is a 1969 copy of Tiger annual and 1960 copy of Beryl the peril. I love everything about them, from the illustration styles, the colours used, the style of print and even the smell of the ink and the paper. I was born in the 1970's and culturally, 1960's Britain holds a great of interest for me. I enjoyed the illustration quality of Tintin, Asterix and the Star Wars comics from the 1970/80s . They all inspired me early on to create my very own comic books and graphic novels. I still have my spin on Star Wars called Battle for the Stars!

I also distinctly remember in the 1980's having a great interest in video box cover art. I absolutely loved how the illustrators would capture the whole essence of the movie in one image. It was story telling and I admired the style of illustration and photography so much so that I tried to make my very own films. I would draw my own movies on a long roll of paper, then make my very own television by inserting two cardboard rolls into a cereal box. I would then wind the whole movie onto one of the card rolls and then pull down and attached to the other roll so you could wind the movie one frame at a time past a screen that I had cut into the box. Of course I had to also paint the cereal box in black for authenticity. Once again it was also important to see the reaction from my friends that I showed the movies too.

Also throughout the 80's, when not at school, I taught myself to program computer games. Most at my school loved playing them, but I preferred making them and spent so much of my recreation time either playing football, making dens, riding push bikes and motorcycles or in my bed-room taping away at my Sinclair spectrum. I became reasonably proficient and produced a few games including one (unofficially) for the popular television series at the time 'The A Team', yet preferred making the covers for the games so, so much more!

There was also an enjoyment to how my creativity could work for business. Making video games, movies and comic books wasn’t just about being creative but about entertainment, creating emotion and sometimes even charging for it. I wasn’t even ten years of age and had a concept of starting a drinks company with a friend. We built a makeshift shanty factory in my parent’s garden out of my father’s wood and made a drink from black berries that we picked from the field behind my garden. I even designed the label and here I am thirty plus years later a brand and packaging designer!!! The stains from that factory are probably still there to this day.

SCHOOL DAYS AND DREAMING BIG IDEAS

My love for all things creative was clearly evident throughout my school days. At junior school, my glowing end of year report was often blemished by the fact that I was often caught daydreaming! I find this of particular amusement to me in adult life as these days I am actually paid to dream big ideas each day!!! I strongly believe that time should be made for children of all ages to daydream. It shouldn't be seen as a negative but a huge plus. This is creativity! I am not condoning children that can't hold attention in class (as I probably did back then), but instead to make the time to dream so that they actually do focus in other lessons. I also look back to this time with great fondness as all of my classroom walls would be adorned with my colourful images, mainly of stock cars as my father would take me to car racing events on a Sunday afternoon in the west country mendips raceway. Another great inspiration for my drawing at an early age.

I also put a real emphasis on the importance of good teachers. I remember Mr Hawkins who saw my artistic talent and was the first teacher at junior school to hang my pictures onto the classroom walls.

Other than my family, one of the most important figures to me becoming the creative I am today was my secondary art school teacher Mr Sowden (I think Derek Sowden). Many would comment on him having one glass eye, however I never noticed! He spotted my artistic talent and was one of the greatest supports I have ever had. As I write this today, I realise just how much I owe to him for his support back then. I wasn't all that good, or that interested in anything other than art, design. I enjoyed sport but art and design really made me excited! I can still remember many of the artworks I produced, especially my final GCSE piece that tackled homelessness. A pretty large subject for a 14 year old. I still view this particular piece as one of my most important. If my mind serves me well, I was the only person in the whole year to achieve an A in art. Many took the subject believing it to be an easy way out but Mr Sowden could clearly see my absolute love for everything creative. I was a shy kid at school and being from a different part of town, I received a fair amount of bullying in the first two years of secondary school but as the word went around of my drawings on the wall of the art class, I became know for something positive and the bullying seem to suddenly cease. My creativity gave me a voice. Learning the importance of humour also helped a great deal.

I went on to study A levels at college and again had great teachers. This time a man and wife team (Davis if I remember correctly) that taught me the importance of integrity within my work (more on this in future posts). I continued to approach important issues within my work. I remember learning the art of screen printing and created the piece shown in my intro to this article, that tacked issues of politics, famine and disaster. I was incredibly interested in how activist art and design could make a difference.

After my A Levels I I did a year BTEC National Diploma as a way of foundation for University. My brilliant teacher Nick was the first to introduce me to the Mac and the amazing software, Aldus PageMaker, Freehand and a brand new application called Photoshop. At this time I was being heavily influenced by the work of Neville Brody and the flashy MTV visuals.

My activist creative streak continued to my University days where I wrote my thesis on Polish posters and how they used metaphor as a way of freedom of speech and past the watchful eye of the controlling government of the day. I did clash heads occasionally at university as many lecturers wanted the three year to solely be a place of discovery. I agree the importance of this, but I also wanted to be better prepared for life in the real commercial world of design. I had a lot more respect for the teachers that had spent time in the commercial environment and had practical experience over those who had spent their whole career in education alone. One of the great things about the university where I studied was that it was one of the last (I think even THE last!) universities in the country to continue to teach letterpress and hot type which I absolutely loved. It taught me so much about the art of typography. Another huge love of mine!

THE IMPORTANCE OF ENTERING COMPETITIONS

After my degree show and achieving a good grade in my BA (Hons) in graphic design, I was encouraged to send work to the Young Designer Awards. For this I must thank the teaching team of Gwent College of Higher Education, especially Mr Terry Illot who was another massive inspiration to my career. I went on to be a winner of these awards, which became a stake in the ground and a real transition point into the commercial world of design. I have heard many say that awards aren't important, but this award changed my life. It still opens doors to this day and has led to many other awards. Most importantly it gave a huge amount of belief and courage to a un-confident young boy who grew up in the west of England. It took me to the countries capital London and then around the world. Ive worked in many design studios and Im currently based in Cape Town where Ive lived and worked for the past six years. It also just happened that the works that I had entered for the New Designers competition were large format posters made from cut paper and inspired by the Polish Poster artists, Henri Matisse and Sonia Delaunay. The inspiration I got from my design hero's once again helping my career!

In fact everything I have mentioned has played an important role in who I am today as both a designer and a person. At the core is a true love for what I do. My work these days is about designing success for businesses and products. I take meetings with the CEO's of large companies and direct design teams. I have had the great fortune of meeting many leaders within the design industry, including one of the most memorable being the late Massimo Vignelli. Two decades later I am still a commercial designer and continue to be as hungry and as foolish as I was in my earliest of memories, drawing in front of the fire with crayons.

I would love to hear your personal experiences and memories that play a role in either making you the designer you are today, or inspire you to be the future of the design industry of tomorrow.

Saturday, 21 May 2016

Design Your Success - Do It For The Love Love Love!


I have a belief that love and hard work go hand in hand! I strongly believe that if you don't love what you do then you'll be unable to dedicate yourself fully to it and it's unlikely you'll be able to produce great work! It may be hard work to get out of bed and drive to the office each morning. It may be hard work to get through each day, but that doesn't mean that your actually working hard at what you do! if you don't love what you do then how can you invest yourself to the fullest and do what it takes to be the very best you can be. As with any relationship, if there is no love, how do you get through the tough times?

There will always be days that test you, but it's how you deal with these situations that really count. You will always fight for what you love. So if you love what you do, giving up is never an option and you will stick with it through thick and thin to find a solution. The simple truth is, if you love what you do then no one can take it away from you! Nobody can tell you that you can't do it, because its your love! Somehow you will find a way. I know for a fact, if I weren’t employed as a commercial designer, then I would be doing it in my evenings or weekends as a hobby. I'm not alone in my belief.

In Richard St.John's 8 steps to success, he says "don’t be a ‘workaholic’, be a ‘workafrolic’!" "Do it for love, Not for money", and quotes Paul Graham, co-founder ViaWeb who says, " “Do what you love.”

In his now famous 2005 Stamford commencement address, Apple co founder Steve Jobs outlines the importance of loving what you do: "You've got to find what you love. And that is as true for your work as it is for your lovers. Your work is going to fill a large part of your life, and the only way to be truly satisfied is to do what you believe is great work. And the only way to do great work is to love what you do. If you haven't found it yet, keep looking. Don't settle. As with all matters of the heart, you'll know when you find it. And, like any great relationship, it just gets better and better as the years roll on. So keep looking until you find it. Don't settle."

Monday, 18 April 2016

Adobe Design Achievement Awards



For the past three years Ive had the great honour of being selected as a mentor for the Adobe Design Achievement Awards. The mentorship program is oganised in collaboration with Adobe and ico-D (the world body for professional design, an international council that promotes the designer’s vital role in society and commerce that unify the voices of designers worldwide. www.ico-d.org). Throughout my involvement, I have had the pleasure of mentoring some fantastic students that have gone onto successful design positions. More on the Awards and the Mentorship program below.
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The Adobe ico-D Mentorship program is offered to any student who participates in the Adobe Design Achievement Awards competition (ADAA). The program is composed of the 5 I 5 I 5 Mentorship and the Portfolio Review. In this dual program, each mentor will select ten students from the ADAA participants who applied for the opportunity.

• One student is selected for the 5 I 5 I 5 Mentorship, which consists of 5 one-on-one virtual sessions that engage 5 predetermined objectives happening over the course of 5 months.

• The remaining nine students become part of the Portfolio Review, which provides incisive comments, advice, and feedback from the mentor about their work and practice.

The 5 I 5 I 5 Mentorship and the Portfolio Reviews can be very flexible, since they are carried out virtually. The pair creates their own agenda to ensure a mutually rewarding experience.

THE OPPORTUNITY
Submit a project to the 2015 ADAA contest and you may be chosen by one of our mentors to participate to the Adobe ico-D Mentorship Program.

The mentors are accomplished creative professionals from ico-D and Adobe's global network. They are passionate about launching the careers of the next generation.

If a mentor likes your work, you may be chosen for a portfolio review or mentorship, regardless of whether your project is selected for placement in the ADAA contest. Mentors can offer you portfolio and career guidance and may even give you opportunities to collaborate on projects.

THE PROGRAM
The portfolio review provides advice and feedback from a Mentor about your work.

The mentorship: consists of 5 one-on-one virtual sessions based on 5 predetermined objectives over 5 months.
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The Adobe Design Achievement Awards are very close to me. I won a similar Award, the UK's New Designer Award back, in 1994 and it really help me to establish myself within the industry and continued to enhance my design career for the years to follow.

With my full time role as creative director and being a dad, my blog may slow down for a little while whilst I immerse any downtime I have into my commitments to mentoring my selected students through the program. Its always an exciting time and I always get so much out of the program that I'm sure will go onto inspire more post to this blog in the near future. I have also just uploaded plenty of new articles to keep all of The design Life readers inspired until the mentorship program finishes for the year.

Thursday, 18 February 2016

Designing Your Success


In a new series, I am going to be writing about success, specifically success within the field of design. In this first installment I want to discuss what success really means? Then over the forthcoming series we will strive to break down what it takes to achieve and maintain success.

I did an exercise a while ago to try and visualise what it takes to be a success within my chosen creative field. I thought it would be fun to feature it in the opening illustration to this post and it will be what I use as the basis to each section of this series. I broke my image down into four distinct areas. 1.Talent/Passion/love 2.Hard work 3. Experience 4. Integrity. Over the years it's changed a little but it was certainly a good place to start. I later came across a TED presentation from informational speaker, Richard St.John and his diagram for success, being the outcome of over 7 years of research and 500 face-to-face interviews. It definitely holds a lot more weight over my little sketch. You can view Richard St.John's incredible TED presentation below, where in just three minutes, he outlines his eight points to success: passion, work, focus, persist, ideas, good, push and serve. We will come back to some of these points and my little sketch throughout this series.



So what is success?
The dictionary states: the accomplishment of an aim or purpose.
• the attainment of popularity or profit
• a person or thing that achieves desired aims or attains prosperity
• archaic the outcome of an undertaking, specified as achieving or failing to achieve its aims
ORIGIN mid 16th cent.: from Latin successus, from the verb succedere ‘come close after

In 2008, aged just 24, Mark Zuckerberg made his debut on the Forbes 400 rich list with a Net worth of $1.5 billion. Throughout the 1980's Chris Gardner was homeless and raising his young son alone. Today he's the CEO of his own stock brokerage firm, a philanthropist and a motivational speaker. His memoirs of his struggles were made into the Hollywood blockbuster 'The Pursuit of Happyness' staring actor Will Smith. Surly Both of these individuals can be deemed a success?

So what of being a success specifically within the creative industry. In George Lois fantastically frank book, 'Damn Good Advice (For People with Talent)', he outlines four distinct personality traits: 1.Very bright, Industrious (perfect) 2. Very Bright, Lazy (A Shame), 3. Stupid, Lazy (They will sit on their ass all day so their a wash) and 4. Stupid Industrious (Dangerous). He states that only characters 1 and 2 will get anything out of his book and ultimately be able to succeed within the creative industry.

In Michael Bierut's article 'How to Become Famous' from his brilliant '79 Short Essays on Design', he outline a number of ways to help become known within the design industry including: entering competitions, giving speeches and doing great work. He writes that becoming famous isn't all that difficult but also that you can only do so much with the talent you have. But is fame the same as success?

In my early diagram, I based being a success on myself becoming a creative director, running a design team and working with multinational clients. Since drawing up my diagram, I have managed to work with some of the worlds largest retailers and household name clients and I am indeed a creative director of a business (be it a small one). I have traveled and lived overseas with my career. So did I achieve the success that I had based my diagram on? Definitely not! According to Richard St.John, he believes that success is a continuous journey. He uses the rise and fall of his very own business to highlight that we fail when we stop trying. You should never deem yourself a success and stop to reflect on your achievements but instead you must continue to push. In fact I would be the last person to class myself as s success! There are so many things that I still need to achieve and I continue to live a modest lifestyle and would never class myself wealthy of money. In addition, surely the mark of success can only be handed to us by others.

But should we focus on money to be a success? The dictionary does say that success is linked to profit. Many people believe that success is a measure of your earnings. Earlier we mentioned the Forbes top 400 list that rates success on the amount of money one has. It's certainly entertaining to view the worlds wealthiest and how they have managed to attain such riches, but I don't agree that money instantly makes you a success. I’ve met many wealthy people in business, some are happy for sure, but others really aren't. Surely if your unhappy you cannot class yourself a success. I have really enjoyed pro-bono jobs, working with NGO's and mentoring students in the Adobe design achievement awards. I don't earn a thing for doing any of this but their certainly highlights that I add to my career achievements.

Does notoriety make you a success? Throughout my career, Ive managed to win a couple of design and business awards. The dictionary does mention popularity as a mark of success. Again, I don't think this alone means that you are. Ive met many of my design heroes. Their some of the worlds most celebrated designers. Most have been surprisingly down to earth, friendly, focused, inspirational and they all definitely loved what they did. I had admired them for their work and not for the amount of money they had made and they were all focused on the product and never on their notoriety.

Apple's founder Steve Jobs quest for perfection resulted in some of the world’s most innovative products. Before his death he was worth an estimated $31.6 billion, yet this same desire for perfection led younger Jobs to live in a house with no furniture. For him it was always about the product, never the money or notoriety.

Should we also take our personal achievements into account? I became a father recently, which was without a doubt the most amazing experience to ever happen to me. My baby boy and my wife definitely drive me on to not just me a better designer, but a better person! They inspire me so, so much. My wife who is the greatest support to my design life bought the coaster and the pencil featured in my opening image. I love to run and have achieved many personal goals in long distant events. My achievements in running help to keep me fit. My fitness makes me a better designer, helping with my focus and inspiration.

I recently read an article about a clinically obese man who's one goal was to walk less than one kilometer to buy himself a newspaper and his shopping. After years of battling against his illness, he walked the distance and did his shopping. An amazing personal goal but is he success? To take on board some of our earlier comments, only if he can maintain or continue to improve on his achievement. Does this therefore still apply to Bill Gates though?

In conclusion I would like to go back to a couple of comments from earlier. I strongly believe that others can only impart success on us and we must all remember that it's a continuous journey and not a destination. It's not necessarily about money or popularity. If you get up each morning loving what you do, then maybe your the success! With so many factors making up what we believe to be a success, I would really appreciate comments from my readers. In part 2 we will pick up from the first part of my sketch diagram: Talent, love, passion and hard work!

Sunday, 7 February 2016

Addicted To Chaos - Inspiration From Dan Wieden



Last year Dan Wieden spoke at Cape Town's Design Indaba conference. Wieden's words have inspired me for many years, so it was a rare opportunity to hear one of the most respected authorities on advertising and creative thinking speak in person.

Wieden is probably best know for co-founding one of the worlds most admired advertising agencies; Wieden+Kennedy and coining the Nike tagline "Just Do It." Incidentally Wieden pitched the idea to Nike in 1988 after he had read a newspaper article about Gary Gilmore who was sentenced to death for murder. The condemned man was reported as saying “let’s do this” as he faced a firing squad. Wieden suggested a slightly altered version as the slogan, changing it to "just Do It". The rest as they say is history.

In his Design Indaba presentation, Wieden spoke on the importance of allowing yourself to be able to fail and his addiction to Chaos! Many years ago I stumbled across the 'Welcome to Optimism' blog which is written about life at the Wieden + Kennedy London office. If you go through the weblogs archives there is a fantastic transcript from a speech that Wieden had done just before the company moved their main Portland premises. Anyone that has worked with me has more than likely had this article recommend to them as I think it gives a really good alternative view on the importance of chaos in our lives and how it can actually inspire creativity! The article dates back to 2005 but its as relevant now as it was back then and really reinforces some of Wieden's Design Indaba speech from last year. I have re blogged the article below. Enjoy!

"When we started, no one in their right mind wanted to come to this weird little city on the banks of the Willamette (Portland, Oregon), cut off from the cultural mainstream, hell, cut off from culture, period. A city with virtually no nightlife. No history. I mean, the first house here was a log cabin built in 1844. That wasn’t that long ago, guys. The only ad people you could get to even consider moving here were people who had been fired from every legitimate and illegitimate agency in the country. Or kids fresh out of school, who didn’t know any better. We started as a ship of fools and that, I firmly believe, is why we have succeeded. We were struggling to figure out what an advertising agency actually was. And our one and only client, Nike, was trying to get a grip on what a client was supposed to do with one. We were both incredibly stupid. That was the key. See, when you don’t know, you try desperately to find out. But the minute you think you know, the minute you go – oh, yeah, we’ve been here before, no sense reinventing the wheel – you stop learning, stop questioning, and start believing in your own wisdom, you’re dead. You’re not stupid anymore, you are fucking dead.

Well, in 23 days, we are going to leave home. And in 36 days, when we land in the Pearl (new building), much of what we thought we knew – like where the bathrooms are – we won’t for sure. Good luck with the phones, the Xerox, the ability to ship and receive, to get your shirts laundered, to find a pool hall, a pencil, a friend, that approved script, or a moment of peace and quiet. What used to come easy will take work. All the little shit that you weren’t even aware of, but that made your life comfortable, will have vanished. Life will become a little less routine, our actions a little less unconscious. I can’t wait. See I have this addiction to chaos. I love it when I’m a bit anxious. It’s a sickness, okay. But it works for me. And the older I get, the more I need what upsets me, shocks me, makes me squirm, or get angry. The older I get, the more I value what forces me to take a second look. The more I respect people who don’t automatically respect me. I love this agency the most, when it’s off balance. Moving at 7,000 miles an hour, trying to take a sharp left turn, everybody holding their breath, laughing like hell, occasionally throwing up but smiling, and leaning right to make sure the fucking thing doesn’t trip over. Chaos does this amazing thing that order can’t: it engages you. It gets right in your face and with freakish breath issues a challenge. It asks stuff of you, order never will. And it shows you stuff, all the weird shit, that order tries to hide. Chaos is the only thing that honestly wants you to grow. The only friend who really helps you be creative. Demands that you be creative. Now, clearly, there are some disciplines in this organisation that don’t really need to have chaos as their operating policy. I’m thinking finance. I’m thinking traffic. But even in those departments that need to operate with Germanic precision, even there, we need enough uncertainty that we are forced to question how we do what we do so efficiently. And maybe, why we do it all.

The other thing chaos does is challenge authority. It cares more about truth than power. Political figures are fascinated with the agency and some have come by on a fairly frequent basis, just to share a meal, get our sense of things. I remember the first time a certain senator spent a couple of hours in our conference room with about a dozen freaks from the agency. He wasn’t there to lecture, or press the flesh, but to listen. It was a fascinating meeting, very frank, wide ranging. When I drove him back to the airport, he said, “what an amazing group of people. So young, so bright, so well informed. But I gotta tell you what was most astonishing was the complete lack of deference …. To you, to me, to anyone.” He wasn’t complaining, he was just mesmerized by the informality, the absence of authority.

I’m trying to get at something here that is very difficult to put into words. But it is the foundation upon which this agency is built. It is difficult to express, because it isn’t exactly a business philosophy. I’m not sure anyone here is smart enough to have a working philosophy. It is more an experience. Something we felt early on, and that we have tried to be true to as we have grown. For me, personally, it happened when the agency was maybe two years old. There were 11 of us. I was listening to a voice tape one night, late, or early, and fell asleep. When I woke up, the old reel to reel had run out and the tape was going flop, flop, flop, flop. And I had this existential crisis, I guess you could say. I was a young father of four children. Who I seldom saw. All my time being poured into this stupid set-up. All our finances tied up in boxes of pencils, copy machines, chairs, telephones, glazed donuts and coffee. To make stupid ads? What was the bloody point? Well, the point was not Dan or Dave (David Kennedy). The point was for Dan and Dave to create a place where people could come and live up to their full potential. Where they could do the best work of their career. Because that place relished freedom, diversity, and unpredictability. A place with very few rules. In case you haven’t heard ours, here they are. These rules David actually found in an empty file drawer when we were exiting our previous place of employment.

Don’t act big. No sharp stuff. Follow directions. And shut up when someone is talking.

The only other thing essential to know is our priorities. They were arrived at after a fifth of Cutty Sark (we couldn’t afford the good stuff):
The work
The client/agency relationship
Yourself

This has been summarised into: The work comes first. And while it served as a great compass for many years, it has become the focus of much discussion and dissent of late. Well, it ain’t the holy writ. If you want to junk it, we can junk it. But here’s what insight the thing is based on. In big agencies, the client/agency relationship is the most sacred thing. The difficulty seems to be that the work then serves the relationship, and everything becomes political. And when things get political, the work suffers. And when the work suffers, the business suffers, then the client agency relationship suffers, and you suffer. In creative boutiques, the ego is supreme. The work is there to enhance personal reputations. If I said the work is wonderful, the work is wonderful. Shut up and sell it. Problem here: again, the work slip is, the client agency relationship goes south. When we say the work comes first, we are saying that things work best when everyone – client and agency alike – are focussed on whether or not this is great damn work. Politics aside. Egos aside. Is this hot shit, or not? There is this revisionist history that says in the old days, Wieden + Kennedy didn’t compromise on the work. If the client didn’t buy it, we’d say goodbye account exec or goodbye client. Oh, really? Actually, the idea was that if you had a client that let you do great work, then you could always find a way to pull it off. If they were so blind they didn’t get your idea after hours of argument and pleading, you simply went back to the boards. But you didn’t compromise. You always would come back with something as good, or better. Because you knew you could. Even when you didn’t know, you knew. Or someone knew. And when we say the client/agency relationship is second to the work, that doesn’t mean it isn’t important. Because the work is a direct reflection of the quality of that relationship. If it is strained, the work shows it. If people are having fun, it shows. If people are bleeding, it shows. If people are just trying to turn other people on, it shows. And that’s when it’s most effective. And when we put the individual last, it’s simply because of that weird old paradox in life that you serve yourself best when you serve others first. You might note, that while we say the work comes first, we don’t put it up in our lobby. And we don’t showcase our awards. What we honour are the individuals, in all their wackiness, that make Wieden + Kennedy what it is.

All very interesting, Dan. All very idealistic. But, dude, let’s talk about money. Money is a very seductive thing. I never expected to have any. I never entered the business with the goal of making great gobs of it. But I like having money. And apparently, judging from some conversations I’ve had at year end, so do you. So, this agency is committed to securing big, healthy portions of it. I can tell you, however, that we wouldn’t have made a lot of the decisions we have, if maximising profit was the primary goal of this organisation. To me, money is like oxygen. You can’t live without it. But is not the reason for living.

Have we sold out? I don’t think so. But it’s a question we must continually ask ourselves. Because I don’t think we’ll necessarily see it coming. And this, ladies and gentlemen, isn’t just my issue. Or the partners’. It is everyone’s. If we want Wieden + Kennedy to remain Wieden + Kennedy we gotta keep each other honest. Nobody ever got fired around here for being a confrontational asshole.

So, so ….. where to from here ? Just about anywhere our heart desires. I mean it. Look at us now. We are new again. New people, I mean totally new. Some percent of us just got here in the last 24 months. We got a new home. A list of new clients. A healthy balance sheet. Offices all over the globe. A creative reputation second to none. We are independently owned. And fuckin’ crazy as hell. It is interesting to hear talk about the good old days, but that agency no longer exists. All I need is that weird thing that seems to hang around in the ether here. That wacked out affection for letting go of the handrails. For throwing yourself off a cliff. We are making this up as we go. All of us. It is a joke, I know. But this is the most plastic of organisations. It needs you to realise itself fully. But I’ll try my best to tell you about the dream I’ve been having.

I see images of chaos and sometimes barbarism. Images of wildness and fury. Images of people entangled and separate. Images of people yelling at each other; they are so mad they are spitting nails. And I see images of people kissing each other, out of lust, friendship, insanity or maybe because they’ve been offered sufficient amounts of money. This is a garden of earthly delight-type stuff I’m talking about here. I see images of the future and rapid change, the kind that make your head spin and sucks your breath away. I see creativity in other people that surpasses my own wildest imaginings. And in addition to this blurry, exotic, high-volume stew of images and emotions, I see four corny, sappy, overly sentimental, trite, Norman Rockwellian images very clearly:

STEADFASTNESS, COURAGE, FAITH AND ABIDING LOVE. "

Thursday, 23 July 2015

Lets talk about design!




Welcome to my new blog! I have created it as a place to encourage topical discussion on creativity and innovation, celebrating both the beauty and success of the finished product, but also the journey and the processes involved along the way.

I want us to talk about inspiration, ideas and where they come from, taking risks, failing and succeeding. We wont be taking anything for granted. I'm going to be asking why a lot. There will be design resources, including some great books and blogs to read, guides on fonts and packaging design, information on some of the worlds best design agencies and step by step insights into real world product development.
There will be regular feature's on vintage type, branding and packaging. This will include a vast collection of images collected over many years, often accompanied by an historical look into the way these brands have developed throughout their lifespan.

I also wanted to include a section on designing for good. Throughout the World, forward thinking creatives are using design to make a difference in a good and positive way. From reducing infection rates in hospitals to giving a voice to the homeless, I want to promote the full power of creative thinking and the big idea.

Design can make the world a better place!